PIGSODUS - an indie RPG with over 25-hour gameplay announced by Psylocibe Games
Psylocibe Games, a fresh face on the game improvement market place, announced its debut project PIGSODUS, a full-scale RPG with more than 25-hour gameplay planned. PIGSODUS will recall the classic RPG’s and adventure games with attractive pixel 2.5D graphics, mind-breaking puzzles and lively, humorous dialogues. RPG The story will likely be non-linear with numerous possibilities of each strategic and moral significance also as a lot of side-quests affecting the ending. The principle character will probably be Horace Oinkstein - a pig on a mission to save his loved ones. He might be shaped by a player by way of a three-skill levelling method to fit the player’s style to fight, charm or speak himself out of problems. Featuring a lot of anthropomorphic animals, the game will introduce a “real-world wonderland”, exactly where spiritual powers mingle with technologies. PIGSODUS are going to be targeting the adult audience only, because it will tell a mature story at the same time as function graphic violence and explicit dialogues.
The game came to creator’s minds, when 1 day day saw a film about a pig trying to fight its way out of a butcher’s truck on a motorway. That animal’s sheer will to survive was the inspiration to make the protagonist and later the story.
About Psylocibe Games Psylocibe Games is definitely an independent game studio primarily based in Cracow, Poland. It was founded by Piotr Lipert (CEO) and Sawa Bialczynska (graphic designer) to “put which means and exhilaration back into gaming”, as said by Piotr Lipert himself. PIGSODUS is definitely the debut title of your studio, which plans to launch a Kickstarter campaign to finance the project.
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